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Hɸw tɸ Play?

Cɸmpɸnent$

Total 100 cards divided into Numericals and Specials.

80 Numerical cards: 4 houses (Gryffindor, Ravenclaw, Hufflepuff, Slytherin).

Numerical Cards include 0-9.

3

8

2

4

5

9

6

1

7

$pecial Card$

20 Special cards: 4 per house (Hallows, Shield, Echo, Mirror, Swap)

Shield – Cancels the effect of Echo or Mirror just played.

Echo – Next number card played counts double toward the sum.

Mirror – Add the same number as the last played number card.

Shift – Swap one hand card with the top card of your deck.

Hallows – Instantly hit the limit; others draw two, you reshuffle.

mirror_slytherin echo_ravenclaw shield_hufflepuff swap_gryffindor

$etup

  1. Choose player count (2–4).
  2. Set target based on players:
  3. - For 2 players → target = 19 or 21
  4. - For 3 players → target = 21 or 23
  5. - For 4 players → target = 27 or 31
  1. Distribute each player x cards:
  2. Set target based on players:
  3. - For 2 players → x = 15 or 10 each
  4. - For 3 players → x = 12 or 10 each
  5. - For 4 players → x = 10 each
target_icon

The number of cards or limit can be decided by players before the game starts, but the total number of cards
distributed at the beginning must be less than 60 to ensure enough cards in the leftover deck for gameplay.


Each player looks at their cards once, then shuffles and places them face down as their personal deck.

Finally each player draws the top two cards to form their hand. The rest stay face down beside them.

Rɸund Play

$tart ɸf Rɸund

Current round target is now zero (0).

Draw one random card from leftover deck, reveal it, and add its value to current sum. Place this card in a round discard pile.

Turn order: Play proceeds clockwise.

On your turn, play one card from your hand face up to the round discard pile, add its value to current sum, then check:

random_base_card

$um Check

If sum is less than target (sum < target):

- Next player plays

If sum equal to target (sum = target):

- All other players draw extra 2 cards each from leftover deck without looking and add them to their personal deck.

- The player who exactly hit limit may choose to reshuffle their personal deck but will not draw 2 new cards, instead after shuffling will pick two from their set (rest remain face down).

- New round begins.

If sum is greater than target (sum > target):

- The player who exceeded draws cards equal to the value they just played from leftover deck, adds them to personal deck.

- This player can choose to reshuffle their personal deck, and after shuffling will pick two from their set (rest remain face down).

- New round begins.

random_stacked_card

Hɸu$e Effect

The game will track which house card the player has plays. If the same house card is played 3 consecutive times in the same round by the same player, the player can remove/discard one of the two cards in thier hands back in to the leftover deck (not personal deck).

color_gryffindor color_hufflepuff color_ravenclaw color_slytherin

$tarting a New Rɸund

Move all cards in round discard pile to the bottom of the leftover deck.

Reset current sum = 0.

Draw a new starting card from leftover deck (as above).

Players do not draw new hands unless specified above — they keep playing with cards in hand until they need to draw from personal deck.

random_base_card

Drawing Card$ intɸ Hand

Whenever a card is played from your hand, pick the top card from your personal deck into your hand.

If personal deck runs out, you cannot draw more — last cards in hand are your final plays, hinting that you are closer to victory.

random_squared_cards

Winning the Game

The first player to play all cards from their personal deck and hand wins immediately.

color_alpha

Cɸmpaniɸn$

Chɸɸ$e number ɸf Bɸt$

Play against 1-3 bots or simulate a 4 bot game to learn how the rules and how the game plays out.

Dobby, Hedwig, Trevor, Crookshanks are eager to know how you approach the magical cards.

x_color_crookshanks x_color_dobby x_color_hedwig x_color_trevor